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Monday 24 September 2012

Wikipedia honcho caught in scandal quits, defends paid edits


This past week, Wikipedia was rocked by revelations that high-level editors and the chair trustee of Wikimedia UK were providing personal clients with special favors and increased exposure on the Internet's encyclopedia.
At the center of the debacle were Wikimedia UK Chair Roger Bamkin and fellow Wikipedian in Residence Maximillion Klein, who had been openly advertising SEO pay-for-play services for clients on his Web site Untrikiwiki. Klein did not admit to anything, yet quickly removed damning Web site material, and Wikimedia UK Trustee Roger Bamkin -- at the scandal's center -- resigned.

Members of the Wikipedia editing community had been calling out the paid-PR activity, yet were continually shouted down by opposing editors, effectively derailing whistle-blowers' arguments.
When news of the paid-PR scandal finally broke outside Wikipedia's discussion forums, Klein quickly removed language and artwork advertising his access and services, and posted an unapologetic statementexplaining that his business believes there is nothing wrong with paid COI ("Conflict of Interest") editing for special interests on Wikipedia.
After the scandal went public, Bamkin continued to insist there was no issue or conflict with his side businesses and Wikimedia UK. Bamkin's supporters from Wikipedia's GLAM WikiProject (Galleries, Libraries, Archives, and Museums) defended him with vitriol, and made efforts to devalue the news and derail arguments against topics surrounding Bamkin's actions and paid editing.
But two days after the scandal surfaced, Wikimedia UK announced the sudden resignation of Bamkin as a Trustee.
Does anyone top level at Wikimedia UK or Wikipedia care?
In regard to this scandal, Wikipedia founder Jimmy Wales has spoken out on his Wikipedia discussion page against paid-PR editing. But how much effect that opinion will have in the ensuing conflict remains to be seen.
Bamkin had been assisting his client, the controversial government of Gibraltar, in the creation of new, positive articles as a means to promote tourism and increase tourist revenue for the troubled locale.
Representatives for the Gibraltar Ministry of Tourism bragged to the press about marketing Gibraltar as a Wikipedia tourist product, as well as their assurances they had that their pages would remain free of "negative vandalism."
While talking about Gibraltar's 1 million pound ($1.62 million) investment in the product, the Ministry of Tourism made headlines in Gibraltar's Independent newspaper, which wrote:
The enthusiasm and conviction radiating from both the Min. for Tourism, Neil Costa, and Clive Finlayson who came up with the idea of marketing Gibraltar as a tourist product through Wikipedia, which the Ministry for Tourism has embarked upon, leaves one without a doubt that the venture will truly be a success.
On Bamkin's professional LinkedIn page, he claimed that his Wikipedia clients could expect "£2m [$3.25 million] payback on £50K [$81,150] investment" -- no doubt enhanced by Bamkin's ability to facilitate placement on Wikipedia's front page in the "Did You Know" feature.
That's about $3,250,000 payback on an $81,000 investment.
Wikipedia's main page, with an estimated 8 million views a day, is shockingly valuable real estate.
Wikipedia exposed as a conflicted mess: Derailment for Dummies 
The Wikipedia community had decried the unsavory behavior and open profiteering -- which most believe runs contrary to Wikipedia's ethos -- for months before public exposure prompted action. But because those at the the center of the paid-PR issues have the most editing power and clout, they appear to have dismissed discussion to the contrary.
Within Wikipedia, the issue seems to be far from over. Wikipedia's community is still locked in an internal fight over whether there has been any wrongdoing, while those accused (and in support of the accused) maintain that even if there was a problem, it's not really a problem.
Klein's Untrikiwiki statement barely acknowledged the week's headlines that had his and Bamkin's name up in lights from Fox News to Le Monde, Slate to Reddit (and more), playing it down and calling it only:
 ...public attention from Wikipedians who disagree strongly with our belief that COI consultants can serve in a mutually beneficial liaison that is good for both Wikipedia and organizations that contract us.
Bamkin didn't respond to any press requests for comment.
Instead, he defended himself on the Did You Know discussion page
"It was a mistake to nominate, then approve an article about Gibraltar," he wrote. Bamkin also wrote that his "potential conflicts of interest are well documented."
Wikimedia UK has not acknowledged the wider problem of paid-PR editing and Wikipedia. Instead, it posted a carefully crafted statement separating Roger Bamkin's projects and Wikimedia UK's funds.
However, not everyone in the Wikimedia Foundation is content to keep calm and ignore the issue. Erik Möller, the Wikimedia Foundation deputy director and vice president of Engineering and Product Development, posted a strong opinion on the Wikimedia-l mailing list:
 The self-promotional aspect here (the degree to which Monmouthpedia is clearly used by Roger as a way to advance his personal career) is real and somewhat unsavory. Serving on a board of a nonprofit ought to be done first and foremost to serve that organization's objectives, not to promote separate business goals.
Perhaps certain conflicts of interest are not as subject to interpretation as Bamkin and his ilk would like everyone to believe. When it comes to a nonprofit foundation's charitable status, having a scandal such as this hit a nerve in nonprofit-land is painfully sobering. Nonprofit Quarterly tells us that, actually, the Wikimedia UK problem is very real:
 Conflicts of interest can take many different forms and the charges being leveled against the core of those running Wikipedia UK is a good example.
The organization only won its tax-exempt status in 2011, but since then it has been beset by scandal. Trustee chairman and IT consultant Ashley van Haeften resigned last month after it was reported that he had been banned indefinitely from editing on Wikipedia. This followed his set to with other members regarding the inclusion of "explicit" material and charges that he had violated editing rules.
...Bamkin obviously broke at least one of the following Wikipedia UK guidelines...
Arguments, vitriol against outside detractors, and community infighting aside, to the outside this looks like an exploitation of volunteer editors for personal profit.
Perhaps the paid-PR scandal is a coming of age for Wikipedia in the era of SEO shills, and the public's increasing awareness about powerful corners of the Internet -- and how subject they can be to the interests of close-knit friends and business associates.
In this light, a Web site as insanely valuable as Wikipedia will always attract gaming for promotion.
When the Web site in question depends on a reputation comprised of integrity, objectivity, accountability, and openness in regard to recording the world's facts and knowledge, the question becomes, "Who watches the watchmen?”

Friday 14 September 2012

Iphone 5 Hands-On

Apple’s next iPhone is official, and despite being the sixth iPhone model (technically), we know it’s officially the iPhone 5.
Over the last year, we've heard a ton of rumors about what it might deliver with LTE, a taller display, and a redesigned connector being the most likely tidbits. Fortunately, we now can put all that speculation to rest as Apple spilled the secrets.
Taller, thinner, and a metal back
As expected, the new iPhone is 18 percent thinner (0.30 inch vs. 0.37 inch thick) than the iPhone 4S. Apple says it's the thinnest handset around, but that's a race that changes often. That means it's also 20 percent lighter for a total of 3.95 ounces. The Retina Display expands from 3.5 inches (its size since the original iPhone) to 4 inches. The total resolution remains the same, though, at 326 pixels per inch. The total pixel count is 1,136x640, and we now have a 16:9 aspect ratio.
To the user, that means a fifth row of icons on the home screen. That's pretty nice since it will let you cut down on the number of home screens. You'll also get a full five-day week view in the calendar, the calendar will show more events, and all iWork apps will take advantage of the bigger display. Third-party apps that haven't been updated will continue to work, but you'll see black borders on each side (so they won't be stretched or scaled). Apple also promises that wide-screen movies will look better, with 44 percent more color saturation than on the iPhone 4S.
Touch sensors are now built into the display itself, which makes it 30 percent thinner as a result and less prone to glare.
The iPhone 5 also fixes a design flaw that we first saw in the iPhone 4. Apple replaced the glass back with one that's mostly metal. Too many people (us included) cracked an iPhone 4 or 4S after dropping it accidentally. We don't think the change negatively affects the iPhone's aesthetics. In fact, many might see it as an improvement. A return to a metal back reminds one of the original iPhone, and the crisp, clean-cut back has a bit of the feel of other Apple devices like the iPad.
All of the design changes result in a new iPhone that's surprisingly light to hold. Think 20 percent lighter isn't a big deal? Pick one of these up and you'll feel the difference: the iPhone 4 may have been dense, but the iPhone 5 is a featherweight.
The screen is big, bright, and crisp, too, not shockingly so, but a subtly improved experience. It's akin to being the extrawide comfy chair of iPhone screens. Stay tuned for more, but this new iPhone has a good hand feel.
LTE and carriers
Not a shocker either, but the iPhone 5 will support 4G LTE networks. That's in addition to the current support for GPRS, EDGE, EV-DO, and HSPA data networks. LTE has a single chip for voice and data, a single radio chip, and a "dynamic antenna" that will switch connections between different networks automatically.
So which carriers will support an LTE iPhone 5? Well, in the United States that means AT&T, Sprint, and Verizon Wireless. So again, T-Mobile loses out. In Canada it's Rogers, Bell, Telus, Fido, Virgin, and Kudo. In Asia the providers will be SoftBank, SmarTone, SingTel, and SK Telecom. For Australia there's Telstra, Optus, and Virgin Mobile, and in Europe it will go to Deutsche Telekom and EE. On carriers without LTE, the iPhone 5 will run on dual-band 3.5G HDPA+.
A faster chip
The iPhone 5 will offer an A6 chip, which is two times faster than the current A5 chip. Graphics will get faster speeds, as well. Yet, despite the speedier performance, the new chip will be 22 percent smaller than the A5. According to Apple's specs, users will see Web pages load 2.1 times faster, and the Music app with songs will load 1.9 times faster.
Battery life
LTE tends to be a power hog, but the iPhone 5 is set to deliver respectable battery life even if it's not quite the Motorola Droid Razr Maxx. Of course, the real story may differ, but here's what Apple is promising for now. We're supposed to get 8 hours of 3G talk time, 8 hours of 3G browsing, 8 hours of LTE browsing, 10 hours of Wi-Fi browsing, 10 hours of video playback, 40 hours of music playback, and 225 hours of standby time. You can be sure that CNET will put these promises to the test when we get a device in our hands.
Camera
The main shooter, or the "iSight" camera, stays at 8 megapixels (with the best resolution being 3,264x2,448 pixels) with a feature list that includes backside illumination, a hybrid IR filter, a five-element lens, and a f2.4 aperture. A dynamic light mode is new, and you should be able to launch photography apps up to 2.1 times faster. Another addition is an image signal processor in the A6 chip. That will bring spatial noise reduction and a "smart filter" that produces better low-light performance and captures photos faster. Finally, there's a built-in panorama mode that stitches shots together for one large 28-megapixel photo.

The secondary front camera now can shoot 720p HD video and it gets a backside illuminated sensor. And as we heard at the announcement of iOS 6 back in June, FaceTime will work over 3G cellular networks. Some carriers like AT&T have already announced restrictions for that feature, so be sure to check with your provider first.
Video resolution remains at 1080p HD, though image stabilization has been improved and face detection is now available in clips for up to 10 people. And in a nice move, you can take photos while you're shooting video.
Audio
The iPhone 5 gets an additional microphone for a total of three. You'll find one on the bottom, one on the handset's front face, and one on its rear side. What's more, the speaker now has five magnets (so up from two), which is apparently better and it's supposed to use 20 percent less space. The noise-canceling feature should be improved, as well, and there's a new wideband audio feature that promises more-natural-sounding voices. Twenty percent of carriers will support wideband audio, but so far we only know that Orange in the United Kingdom will be among them.
Smaller dock connector, smaller SIM card
On the bottom of the iPhone 5, there's that new and long-anticipated smaller dock connector. Called "Lightning," it has an all-digital, eight-signal design and an "adaptive interface" (we're not quite sure what that means yet). It's 80 percent smaller, and since it's reversible, both ends will be the same (that's kind of nice).

By all means, it's bound to annoy owners of current speaker docks, accessories, and charger/syncing cables since it will render them obsolete. Apple will offer an adapter and adapter cables (of course it will), which range from $19 to $39. We imagine, though, that the adapter may be awkward to use with some current accessories like a bedside alarm clock/music player. For new accessories, Apple says that manufacturers like Bose, JBL, and Bowers are working on new products.
Though we welcome the idea of a smaller connector, we're miffed that Apple couldn't just adopt the semi-industry standard of Micro-USB. That would make things easier for smartphone users across the globe. Yet, even so, the smaller connector may be a smart move for the future. The 30-pin connector has been around since 2003, long before the iPhone even existed: frankly, it's a dust magnet. A smaller connector helps shave extra space to achieve a smaller phone with perhaps a bigger battery. The new connector cable will mainly be used for syncing and charging by most people who own an Apple TV or Bluetooth/AirPlay accessories.
iOS 6
Inside, the iPhone 5 will debut with iOS 6 already onboard. Highlights include the new Apple Maps app, Passbook, shared photo streams, Siri updates, and the aforementioned FaceTime over 3G. For more on Apple's newest mobile OS update, check out our iOS 6 First Take. iOS 6 will be available for download next Wednesday, September 19.
Release date and pricing
The iPhone 5 will be available in three capacity models, all of which will come in black and white versions. The 16GB is $199, the 32GB $299, and the 64GB $399. On September 21, it will go on sale in nine countries: the United States, Canada, the United Kingdom, Germany, France, Australia, Japan, Hong Kong, and Singapore. Anyone in that first batch of countries can preorder starting September 14. More countries will follow by the end of this month, and by the end of the year, the iPhone 5 will land at 240 carriers in 100 countries. As a reminder, the U.S. carriers are the Big Three: Verizon, AT&T, and Sprint.
Is this the iPhone you've been looking for?
During very brief hands-on time with the iPhone 5, this much is clear: it's the weight you'll remember more than its thinner profile. The iPhone 4S is already a svelte device: most people probably won't spot the difference if they see the new iPhone from the side.
The screen size, also, is more of a subtle improvement. This isn't a jaw-dropping leap from the iPhone 4S: it's a gradual increase, done almost so cleverly that the front face of the iPhone 5 might, with the screen turned off, look very much like the iPhone 4S. The proof will be in the pudding for how app developers and iOS 6 take full advantage of that extra screen real estate, but the bottom line is this: more screen size and more pixels are good things.
The real killer app on this phone -- no surprise -- might be the iPhone's 4G LTE, as well as the promised battery life. If data speeds and battery life can live up to the promises, those alone will make many want to upgrade.




Thursday 13 September 2012

Developers scramble to ready apps for iPhone 5


As rumors of a big-screen iPhone 5 intensified late last month, engineers at the read-it-later app Pocket went into hacking mode, scouring the Internet for ways to tweak the iPhone's official software development kit so they could redesign their app for a bigger screen.
Ever since Apple's Worldwide Developers Conference in June, widespread speculation has held that the next iPhone would boast a 4-inch screen. For hundreds of thousands of developers, that posed a potential problem: Would their apps look strange on a bigger screen? And how would they build mock-ups when the official iOS simulator showed the old 3.5-inch display?
Such is life in the Apple developer ecosystem: You make crucial product decisions based on guesswork and design apps for devices you've never seen. This time around, the iPhone speculation proved largely correct. But even now, developers are tweaking their designs without an iPhone 5 in hand -- and by necessity, they're getting creative.
For Pocket, which claims 6 million users, that meant hacking the iOS simulator. Various Web sites offered instructions on how to modify the simulator so it could display the 4-inch screen.
The modifications made the simulator buggy, said Nate Weiner, Pocket's founder and CEO. But eventually it worked. Within a couple days, Pocket expects to release an update that will make it ready for the iPhone 5's 4-inch screen, more than a week before the device becomes available.
"The biggest question is how it feels," Weiner said. "That's going to be hard to do to until you get it in your hand. Is that menu button at the top too far to reach? Do we want to shuffle any of that around?"
'A very big deal'
Those questions also loom large at Evernote, which itself has been using a modified version of the software development kit to get a head start on iPhone 5 development for its 38 million users. "It's always a scramble to make sure all our stuff looks really nice on it," said Phil Libin, Evernote's founder and CEO.
The company had zero inside information about the iPhone 5's larger screen, he said, but followed the rumors along with everyone else and got to work early -- redoing its apps with the faith that rumorville would prove correct. 
Still, there's only so much that can be done in advance. Creating a top-notch user experience for a device that no Evernote employee has yet touched creates challenges. Figuring out how best to use bigger canvas afforded by the iPhone 5 screen requires careful thought. "It's a very big deal," Libin said. "Until we actually play with it in our hands, we're just not going to know how good it is."
At Evernote, designers carried around cardboard cutouts before the first iPad launch in an effort to get a better sense of how the device would feel. To prepare for the bigger iPhone screen? Well ...
"We've been offering thumb-extension surgery for some people," Libin joked. "There's a clinic in the Philippines that will make them a little bit longer."
While Apple doesn't let developers see the device in advance, its SDK makes it relatively easy for them to adapt apps to difference screen sizes. Plus, plenty of developers are used to tweaking their apps for different screens already, given that building for Android devices requires optimizing for many different sizes.
That's one reason why Bump co-founder and CEO David Lieb said he isn't worried. "Apple takes a lot of care to make sure that any announcements like this, where they're changing the screen size or resolution, are really easy for developers to handle," said Lieb, whose apps let users share contacts, photos and other data by bumping phones together. "The only caveat is that now we have a little bit taller screen."
EA's early access
The one company in a privileged position with regard to iPhone 5: Electronic Arts, the only developer that got to demonstrate a new iPhone app on stage at Wednesday's Apple event. Apple gave EA's Firemonkeys studio, based in Melbourne, Australia, early access to the device so it could showcase its forthcoming Real Racing 3 game for iOS.
Nick Earl, who oversees EA's mobile studios, said the iPhone 5 preview gave the team a head start on building the next version of its popular racing game. All future games for EA studios will be built to fill the 4-inch screen, he said. Older games will appear letterboxed.
How much time with the device did it get? Not surprisingly, Earl wouldn't say. And few people within EA had access to the device. "They're pretty careful about where it goes," he said, in the understatement of the day.


Wednesday 12 September 2012

Call of Duty: Black Ops II


Call of Duty: Black Ops II is an upcoming first-person shooter video game, developed by Treyarch and published by Activision (Square Enix for Japan), to be released on November 13, 2012 for Wii U, PlayStation 3, Xbox 360 and Microsoft Windows. Black Ops II is the ninth game in the Call of Duty franchise of video games and a sequel to the 2010 game Call of Duty: Black Ops.
Black Ops II is the first game in the Call of Duty franchise to have a futuristic setting and feature future warfare technology. It also presents branching storylines driven by player choice for the first time in the franchise's history. A corresponding game, Call of Duty: Black Ops – Declassified, will be released simultaneously on the PlayStation Vita.

Characters and Setting

The single-player campaign will feature two connected storylines, one set in the 1970s through 1980s and the other in 2025. The protagonist of Black Ops, Alex Mason returns as the protagonist in the Cold War section, where he will be fighting in proxy wars for the United States in the Cold War. Known locations for this section of the game include multiple sites in Central America, Afghanistan during the Soviet invasion and Angola. This section of the game will also see the rise to infamy of the game's primary antagonist, Raul Menendez, a Nicaraguan narco-terrorist and the leader of "Cordis Die", a populist movement celebrated as the champions of victims of economic inequality.Mason's friend and colleague Frank Woods will also return, and narrate the story into the 2025 section of the game.
The 2025 section of the game features Alex Mason's son David as a protagonist. When a cyberattack cripples the Chinese Stock Exchange, China bans the export of rare earth elements, which in turn leads to a new Cold War between China and the United States. In this era, war is defined by robotics, cyberwarfare, unmanned vehicles and other futuristic technology. Taking advantage of this stand-off, Menendez attempts to bring the two powers to a full-blown war by inciting conflicts between the two. Known locations for this section of the game include Los Angeles, Singapore and Socotra, Yemen.
It has been hinted at that the side-plot of Viktor Reznov and his relationship with Alex Mason, which began in Black Ops, will be continued in Black Ops II.

Strike Force missions

Black Ops II will be the first Call of Duty video game to feature branching storylines, in which the player's choice affects both the current mission and in turn, the overall course of the story. Known as "Strike Force missions", these branching storylines will appear during the 2025 storyline and will feature permanent death. The success or failure of these missions can have ramifications for the wider campaign storyline. Choosing one of the missions locks out the others unless the player begins a fresh campaign.
Strike Force missions allow the player to control a number of different war assets, such as unmanned aerial vehicles, jet fighters and robots. If the player dies in a Strike Force mission, the campaign continues recording that loss, as opposed to letting the player load a previously saved checkpoint. The player's progress in the Strike Force missions may go on to change even the plans of the story's antagonist, Raul Menendez. By the end of the game, the player may have changed the results of the new Cold War, and the player will be shown what could have gone differently.

Zombies

Treyarch has confirmed that the Zombies mode will return for Black Ops II with its own campaign. Its predecessors were Call of Duty: World at War and Call of Duty: Black Ops. This is the third time for the Zombies mode to appear in a Call of Duty game, and the first time to have its own campaign along with the main story. Treyarch has also confirmed that Zombies will implement the multiplayer engine, allowing for a deeper community experience along with new game modes. It has also been confirmed that the Zombies mode will support 8 player co-op, unlike Call of Duty: World at War and Call of Duty: Black Ops, which only supported 4 player online co-op. Treyarch announced in August 2012 that Nuketown would be remade as a zombie map for those buying Hardened or Care Package Edition of Black Ops 2.
Minimum System Requirements

Requirements
Microsoft Windows
Operating system Windows Vista (Service Pack 2) or Windows 7; (Windows XP not supported)
CPU Intel Core2 Duo E8200 2.66 GHz or AMD Phenom X3 8750 2.4 GHz
Memory 2GB for 32-bit OS or 4GB for 64-bit OS
Graphics hardware Nvidia GeForce 8800GT 512 MB or ATI Radeon HD 3870 512 MB



Need For Speed Most Wanted 2012


Need for Speed: Most Wanted (commonly abbreviated to as NFS: MW) is an upcoming 2012 racing video game, developed by British games developer Criterion Games and published by Electronic Arts. Announced on 4 June 2012, during EA's E3 press conference, Most Wanted is the nineteenth title in the long-running Need for Speed series and will be released worldwide for Microsoft Windows, PlayStation 3 and Xbox 360, as well as the PlayStation Vita, beginning in North America on 30 October 2012. The game will pick up on the Most Wanted IP, as opposed to the Hot Pursuit reboot that Criterion developed previously.

 Gameplay

Need for Speed: Most Wanted takes on the gameplay style of the first Most Wanted title in the Need for Speed franchise. Most Wanted allows players to select one car and compete against other racers to reach a destination. Cops are integrated into certain racing sessions, in which the police deploy vehicles and tactics to stop the player's car and arrest the player, like the original Most Wanted. The single-player section will feature a Blacklist of 10 racers, similar to the single-player section of the original Most Wanted, which featured 15 Blacklist racers This time, however, the setting is not Rockport with the cop cars being from the "RPD"; instead, it is now set in a place called Fairhaven City with the cops being FCPD.
Most Wanted has been likened to Criterion's Burnout series, and has a large open world. Like Burnout Paradise, races have a start and end point but players can choose their own route to the finish line, a departure from the original Most Wanted, but similar to "crew challenges" from the sequel, Carbon.
The game will use Autolog, the competition-between-friends system developed by Criterion for Need for Speed: Hot Pursuit, and since used in other titles in the Need for Speed series. Autolog in Most Wanted plays a larger role and gives more information to players. Activities in-game allow players to earn Speed Points which can boost players up on the Most Wanted list. Autolog recommendations have now been integrated into the game world, rather than sit externally on the menu system.
Most Wanted features a new social system called Cloudcompete, which strings together Most Wanted across all platforms in an inspired example of cross-compatibility. One profile will be used for all versions of the game, allowing the player to rank up on one format and continue progress on another.
The driving model of the game has been described as "deep, physical and fun", not as arcade-styled as the Burnout series and Hot Pursuit, but far from a simulator. Most Wanted has a range of real-world vehicles, a mix of muscle cars, street racers and exotics, described as "the wildest selection of cars yet" The cars can be altered with performance upgrades and visual upgrades, such as paint colors, wheels, suspensions, engine, nitrous, and bodywork (body kits).  All of the game's cars will be open from the start, and it's up to the player to go and find them in the open world location of Fairhaven City.

System requirement

Minimum Recommended
Microsoft Windows
Operating system Windows Vista (SP2) 32-bit (Windows XP is not supported) Windows 7 64-bit (Windows XP and Vista 64-Bit are not supported)
CPU 2 GHz Dual Core (Core 2 Duo 2.4 GHZ or Althon X2 2.7 GHz) Quad-Core CPU
Memory 2 GB 4 GB
Hard drive space
20 GB of free hard disk space
Graphics hardware DirectX 10.1 compatible with 512 MB RAM (ATI RADEON HD 3870 or higher performance / NVIDIA GEFORCE 8800 GT or higher performance) DirectX 11 compatible with 1024 MB RAM (NVIDIA GEFORCE GTX 560 / ATI RADEON HD 6570/6950)
Sound hardware
DirectX compatible
Network Internet connection required for activation and multiplayer
Input device(s) keyboard, optional controller Xbox 360 Controller for Windows


Tuesday 11 September 2012

Resident Evil 6


It has been over ten years since the Raccoon City incident and the President of the United States has decided to reveal the truth behind what took place in the belief that it will curb the current resurgence in bioterrorist activity. Due to be by the President's side is his personal friend and Raccoon City survivor, Leon S. Kennedy, but when the venue suffers a bioterrorist attack, Leon is forced to face a President transformed beyond recognition and make his hardest ever decision. At the same time, Bioterrorism Security Assessment Alliance member Chris Redfield arrives in China, itself under threat of a bioterrorist attack. With no country safe from these attacks and the ensuing outbreaks, the entire world's population is united by a common fear that there is no hope left.

In a first for the franchise, Resident Evil 6 sees series favorites Leon and Chris come together to face this unprecedented threat. They will be joined by new characters, each with their own unique perspective and involvement, in this relentless dramatic horror experience enacted on a global scale. 

Resident Evil 6, known in Japan as Biohazard 6 (バイオハザード6 Baio Hazādo Shikkusu), is an upcoming dramatic horror video game developed and published by Capcom. It is scheduled for release on October 2, 2012, for PlayStation 3 and Xbox 360, and at a later date for Microsoft Windows.

Gameplay

Resident Evil 6 will allow players to select between three scenarios with connected storylines. A fourth storyline is unlocked after the player has finished the other three. The player characters from each scenario will have their own partners in a similar fashion to Resident Evil 5. The game will have two primary enemies, including the returning zombies and the newly introduced J'avo. Unlike zombies, J'avo are able to interact with each other to plan an attack, to use weapons and to heal themselves. Also the game will allow players to be able to move around while shooting, an element largely absent from most of the previous games.




Friday 7 September 2012

Sony Xperia T Review


HD beauty in your phone and beyond

Your greatest moments, from life to phone to big screen, in beautifully vivid detail. Xperia T, powered by the latest Android software, brings you the ultimate HD experience. Xperia T has a Sony quality camera, the latest in connectivity, and a slim, ergonomic arc design. Sharing memories has never been more beautiful.



Capture
Save the moment with an HD phone
A first-class kick into goal. A golden sunset worth more than the plane ticket. Video chats so crisp the miles between you disappear. The 13 MP HD camera from Sony with full 1080p HD video recording captures it all in stunning detail. And since the most unforgettable moments are often unexpected, you’ll be glad the fast capture camera goes from sleep to snap in just over a second.
Connect
Share it magically on any screen
Home at last. Time to relax with the latest blockbuster? The “Movies” app magically downloads info on all the films that you have downloaded or side loaded, and lets you view in high quality. Or play your own videos for an audience of friends. Show it on your HDTV, with the touch of a button. Without cords thanks to Screen Mirroring* or via a standard HDMI cable using the MHL adapter** or an Xperia TV Dock**. And with live streaming in full HD, what looks gorgeous on your phone looks just as gorgeous on your HDTV.
The future of sharing
The perfect picture of your favourite couple, the track your friend was asking about. Forget messages and e-mail links. This NFC Android smartphone makes it easy to share content, phone to phone. Just hold your phone to your friend’s, and watch sharing magic happen.
It’s all in the details
Share laughs and moments. Cuddle up at home with a movie or choose the right soundtrack for your party. Xperia T makes it easy to zoom in on life.

The best music – in Sony sound
The original is back. Xperia T comes with the new “WALKMAN” app. Fill it with your playlists. Or tap into one of ours and get album art and artist info in the process. Just like magic. See what your friends are listening to. Can’t get enough? Go further into Music Unlimited and choose from millions of songs. When you’ve found the right track, crank it up with xLoud loudness enhancement, get it just right with graphic equalisers, and enjoy soul shaking clarity. Or connect to wireless speakers and use your phone as the ultimate DJ deck.

Game on!

Are you a demon racer? Or maybe you fancy challenging your friends? From racing action to epic quests and social fun, you’ll find games galore to download on this PlayStation® Certified smartphone. So however you like to play, say bye bye to boredom.*
Now there’s 50GB of free storage for your music, videos, photos and more – and you can use it forever. Together with Box® we are offering you a place for your stuff where you can get to everything from your phone, computer or tablet. Just download the Box for Android app to set up an account from your Xperia™ smartphone to claim your free storage space.
Life moves too fast for load time. The latest generation 1.5 GHz dual core processor gives you fast performance and top graphics without lightning speed battery drain. Find your way on Google maps. Stream the latest videos. Download the newest apps and run them without a hitch. Get it all when you want it. And then keep going.

Quick specs
·           139 g
·         4.8 ounces
·         129.4 x 67.3 x 9.35-10.45 mm
·         5.1 x 2.6 x 0.4 inches
·         Talk time (up to): 7 hours [1]
·         Standby time (up to): 450 hours [1]
·         Music listening time (up to): 16 hours [1]
·         Video playback time (up to): 5 hours [1]
·         4.55" touchscreen - scratch-resistant LCD
·         16 million colours, 1280 x 720 pixels
·         Google Android 4.0 (Ice Cream Sandwich)
·         1.5 GHz Qualcomm Krait MSM8260-A Dual Core processor
·         13 megapixel camera with auto focus
·         16x digital zoom, pulsed LED flash

GENERAL
   2G Network
    GSM 850 / 900 / 1800 / 1900
   3G Network
    HSDPA 850 / 900 / 1700 / 1900 / 2100
   Announced
    2012, August
   Status
Coming soon. Exp. release 2012, September

BODY
Dimensions 
129.4 x 67.3 x 9.4 mm
Weight
139 g

- Touch-sensitive controls

DISPLAY
  Type
TFT capacitive touchscreen, 16M colors
  Size
720 x 1280 pixels, 4.55 inches (~323 ppi pixel density)
Multitouch
Yes, up to 4 fingers
Protection
Shatter proof and scratch-resistant glass

- Timescape UI
- Sony Mobile BRAVIA Engine

SOUND
Alert types
Vibration; MP3 ringtones
Loudspeaker 
Yes
3.5mm jack
Yes

MEMORY
Card slot
microSD, up to 32 GB
Internal
16 GB, 1 GB RAM

DATA
GPRS
Up to 70.4 kbps
EDGE
Up to 236.8 kbps
Speed
HSDPA, 42.2 Mbps; HSUPA, 5.76 Mbps
WLAN
Wi-Fi 802.11 a/b/g/n, dual-band, Wi-Fi Direct, DLNA, Wi-Fi hotspot
Bluetooth
Yes, v3.1 with A2DP
NFC
Yes
USB
Yes, microUSB (MHL) v2.0

CAMERA 
Primary
13 MP, 4128x3096 pixels, autofocus, LED flash
Features
Geo-tagging, touch focus, face detection, image stabilization
Video
Yes, 1080p@30fps, continuous autofocus, video light, video stabilizer
Secondary
Yes, 1.3 MP, 720p@30fps

FEATURES
    OS
Android OS, v4.0.4 (Ice Cream Sandwich)
    Chipset
Qualcomm MSM8260A Snapdragon
    CPU
Dual-core 1.5 GHz Krait
    GPU
Adreno 225
   Sensors
Accelerometer, gyro, proximity, compass
   Messaging    
SMS (threaded view), MMS, Email, IM, Push Email
   Browser
HTML5
   Radio
Stereo FM radio with RDS
   GPS
Yes, with A-GPS support and GLONASS
   Java
Yes, via Java MIDP emulator
  Colors
Black, White, Silver

- MicroSIM card support only
- 50 GB of Cloud storage (time limited offer)
- SNS integration
- TV-out (via MHL A/V link)
- Active noise cancellation with dedicated mic
- MP4/H.263/H.264/WMV player
- MP3/eAAC+/WMA/WAV/Flac player
- Document viewer
- Photo viewer/editor
- Voice memo/dial
- Predictive text input

  BATTERY

Standard battery, Li-Ion 1850 mAh
    Stand-by
Up to 450 h (2G) / Up to 410 h (3G)
    Talk time
Up to 7 h (2G) / Up to 7 h (3G)
  Music play    
Up to 16 h